#pragma once
#include "Entity_Base.h"

class Node_Base;

class Boundary_Base :
    public::Entity_Base
{
public:
    std::weak_ptr<Node_Base> m_pNode;
    int m_Direction;
    double m_Value;

    void setBoundary(std::ifstream& fin);
    void coutBoundary();
    void foutBoundary(std::ofstream& fout);
};

